PROJECT NAME


DEVELOPMENT INFO

Engine Language Platform(s) Role Year
Unity3D C# PC Developer, Project Manager 2017


A semi-Global Game Jam game worked on with two others. I had the programming and managing role, overseeing progress and tracking issues as well as working on various aspects such as local co-op multiplayer (up to 4 players), physics and main gameplay (including effects).


Drive around in a 4-player team-based bumper cart ride around town, collecting coins for your team to win! How to get coins? Bump and destroy everything in your path, revealing treasures!


Global Game Jam (in-house CakeJam) 2017 Promo

Results!